Friday, January 19, 2024

Can a Bard...Cleric?

 Pathfinder 2e: Below you find a cleric Bard; but they been built to hopefully deliver divine vibes; specifically cleric vibes AND be a good play experience. Let's Talk about it.

Created in Hero Forge

Ancestry: We went with human to get extra lifting from Versatile Human and Natural Ambition. Said general feat will Armor Proficiency and the Class feat is Hymn of Healing. I think this alone covers the missing of healing font.

Background: Pick up Acolyte for the flavor mostly but Free Religion Skill.

Class: So of course Bard; go with the Maestro Muse to get sooth and Lingering Composition helps multitasking. Well also say our Muse/Deity is Shelyn. 

Attributes: Str +2 because we plan to carry a glaive and we going to exist at mid combat though the Glaive still more backup/honoring the goddess, Dex +1, Con +1, Int +1, Wis +2 for Medicine, and Cha +3 because Bard.

Skills: Besides the automatics we pick up Acrobatics, Athletics, Diplomacy, Medicine and Society.

Spells: Cantrips - Detect Magic, Forbidding Ward (To Protect others), Light, Shield and Telekinetic Projectile. Rank 1 - Color Spray (Flavorful Attack Spell), Runic Weapon  (See Glaive but also to give to friends)

Item Highlights: Glaive for Shelyn worshipper, Healer's Toolkit to do the Medicine things, and Chain Mail because we took a feat and protection.

Below you see a sheet summary or if you like proper view or field this build you can that here: Bard as Cleric. (Seems Hero Lab not seeing the Hymn of Healing selection via Natural Ambition. I have sent in a bug report and once it fixed I swap out PDFs).

What do you think of this build? Does it have Cleric vibes? How would you Build a Bard as a 'Cleric'?

-----------------------------------------------------------------------------------------------------------

Bard as Cleric

Human bard 1 (Advanced Player's Guide)

Medium, Human, Humanoid

Heritage versatile human

Background acolyte

Perception +7

Languages Common, Fey

Skills Athletics +5, Diplomacy +6, Medicine +5, Occultism +3, Performance +6, Religion +5, Scribing Lore +3, Society +3

Str +2, Dex +1, Con +1, Int +0, Wis +2, Cha +3

Items chain mail, dagger, glaive, sling (20 sling bullets), backpack, bedroll, chalk (10), flint and steel, handheld musical instrument, healer's toolkit, rations (1 week) (2), religious symbol (wooden), rope (foot) (50), soap, waterskin, purse (4 sp, 3 cp)

--------------------

AC 18; Fort +4; Ref +4; Will +7

HP 17

--------------------

Speed 20 feet

Melee [1] dagger +5 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P

Melee [1] glaive +5 (forceful, deadly d8, reach 10 feet), Damage 1d8+2 S

Ranged [1] dagger +4 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P

Ranged [1] sling +4 (propulsive, range increment 50 feet, reload 1), Damage 1d6+1 B

Occult Bard Spells DC 16, attack +6; 1st (2 slots) color spray, runic weapon, soothe Cantrips (1st) detect magic, forbidding ward, light, shield, telekinetic projectile

Focus Spells 3 Focus Points, DC 16; 1st Counter Performance, Courageous Anthem, Lingering Composition, Hymn of Healing

Ancestry Feats Natural Ambition

Class Feats Hymn Of Healing[APG], Lingering Composition

General Feats Armor Proficiency

Skill Feats Student Of The Canon

Other Abilities bard spellcasting, composition spells, maestro, muse


Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free demo available at https://herolab.online

Pathfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.e.